I really am sorry that you’ve lost a year and a half’s worth of work I’ve been there myself before, in many cases losing the builds along with the project files! Eventually, it taught me the importance of keeping backups. I’ve found half a dozen sites hosting a simple GBA game I made in 48 hours for a Ludum Dare compo ( #4, years ago), without bothering to ask my permission first, and that was unfinished and barely playable! You need to look at the extension of the file you trying to convert. Than you can open that with blender and export it as obj. My reason being, such unbuild tools would be usable by pirates and thieves looking to steal and rehost other people’s web games on their own sites for profit without permission, in order to remove or disable features that people implement specifically to prevent exactly that from happening. Select the model you want and make it into an fbx.
I’m sorry to hear you lost all that work, but I’m afraid I don’t know of any way to do this, and while I’m sure it’s technically possible, I hope that if anyone else knows, they won’t answer to tell you. unitypackage files without Unity.This is the first time I make a video in english.